X(1)               X Version 11 (Release 6.4)                X(1)


     NAME
          X - a portable, network-transparent window system

     SYNOPSIS
          The X Window System is a network transparent window system
          which runs on a wide range of computing and graphics
          machines.  It should be relatively straightforward to build
          the X Window System software distribution on most ANSI C and
          POSIX compliant systems.  Commercial implementations are
          also available for a wide range of platforms.

          The Open Group requests that the following names be used
          when referring to this software:

                                       X
                                X Window System
                                  X Version 11
                          X Window System, Version 11
                                      X11

          X Window System is a trademark of The Open Group.

     DESCRIPTION
          X Window System servers run on computers with bitmap
          displays.  The server distributes user input to and accepts
          output requests from various client programs through a
          variety of different interprocess communication channels.
          Although the most common case is for the client programs to
          be running on the same machine as the server, clients can be
          run transparently from other machines (including machines
          with different architectures and operating systems) as well.

          X supports overlapping hierarchical subwindows and text and
          graphics operations, on both monochrome and color displays.
          For a full explanation of the functions that are available,
          see the Xlib - C Language X Interface manual, the X Window
          System Protocol specification, the X Toolkit Intrinsics - C
          Language Interface manual, and various toolkit documents.

          The number of programs that use X is quite large.  Programs
          provided in the core X Window System distribution include:
          a terminal emulator, xterm; a window manager, twm; a display
          manager, xdm; a console redirect program, xconsole; a mail
          interface, xmh; a bitmap editor, bitmap; resource
          listing/manipulation tools, appres, editres; access control
          programs, xauth, xhost, and iceauth; user preference setting
          programs, xrdb, xcmsdb, xset, xsetroot, xstdcmap, and
          xmodmap; clocks, xclock and oclock; a font displayer, (xfd;
          utilities for listing information about fonts, windows, and
          displays, xlsfonts, xwininfo, xlsclients, xdpyinfo,
          xlsatoms, and xprop; screen image manipulation utilities,
          xwd, xwud, and xmag; a performance measurement utility,


          x11perf; a font compiler, bdftopcf; a font server and
          related utilities, xfs, fsinfo, fslsfonts, fstobdf; an X
          Image Extension exerciser, xieperf; a display server and
          related utilities, Xserver, rgb, mkfontdir; remote execution
          utilities, rstart and xon; a clipboard manager, xclipboard;
          keyboard description compiler and related utilities,
          xkbcomp, xkbprint, xkbbell, xkbevd, xkbvleds, and xkbwatch;
          a utility to terminate clients, xkill; an optimized X
          protocol proxy, lbxproxy; a firewall security proxy, xfwp; a
          proxy manager to control them, proxymngr; a utility to find
          proxies, xfindproxy; Netscape Navigator Plug-ins, libxrx.so
          and libxrxnest.so; an RX MIME-type helper program, xrx; and
          a utility to cause part or all of the screen to be redrawn,
          xrefresh.

          Many other utilities, window managers, games, toolkits, etc.
          are included as user-contributed software in the X Window
          System distribution, or are available using anonymous ftp on
          the Internet.  See your site administrator for details.

     STARTING UP
          There are two main ways of getting the X server and an
          initial set of client applications started.  The particular
          method used depends on what operating system you are running
          and whether or not you use other window systems in addition
          to X.

          xdm (the X Display Manager)
                  If you want to always have X running on your
                  display, your site administrator can set your
                  machine up to use the X Display Manager xdm.  This
                  program is typically started by the system at boot
                  time and takes care of keeping the server running
                  and getting users logged in.  If you are running
                  xdm, you will see a window on the screen welcoming
                  you to the system and asking for your username and
                  password.  Simply type them in as you would at a
                  normal terminal, pressing the Return key after each.
                  If you make a mistake, xdm will display an error
                  message and ask you to try again.  After you have
                  successfully logged in, xdm will start up your X
                  environment.  By default, if you have an executable
                  file named .xsession in your home directory, xdm
                  will treat it as a program (or shell script) to run
                  to start up your initial clients (such as terminal
                  emulators, clocks, a window manager, user settings
                  for things like the background, the speed of the
                  pointer, etc.).  Your site administrator can provide
                  details.

          xinit (run manually from the shell)
                  Sites that support more than one window system might


                  choose to use the xinit program for starting X
                  manually.  If this is true for your machine, your
                  site administrator will probably have provided a
                  program named "x11", "startx", or "xstart" that will
                  do site-specific initialization (such as loading
                  convenient default resources, running a window
                  manager, displaying a clock, and starting several
                  terminal emulators) in a nice way.  If not, you can
                  build such a script using the xinit program.  This
                  utility simply runs one user-specified program to
                  start the server, runs another to start up any
                  desired clients, and then waits for either to
                  finish.  Since either or both of the user-specified
                  programs may be a shell script, this gives
                  substantial flexibility at the expense of a nice
                  interface.  For this reason, xinit is not intended
                  for end users.

     DISPLAY NAMES
          From the user's perspective, every X server has a display
          name of the form:

                      hostname:displaynumber.screennumber

          This information is used by the application to determine how
          it should connect to the server and which screen it should
          use by default (on displays with multiple monitors):

          hostname
                  The hostname specifies the name of the machine to
                  which the display is physically connected.  If the
                  hostname is not given, the most efficient way of
                  communicating to a server on the same machine will
                  be used.

          displaynumber
                  The phrase "display" is usually used to refer to
                  collection of monitors that share a common keyboard
                  and pointer (mouse, tablet, etc.).  Most
                  workstations tend to only have one keyboard, and
                  therefore, only one display.  Larger, multi-user
                  systems, however, frequently have several displays
                  so that more than one person can be doing graphics
                  work at once.  To avoid confusion, each display on a
                  machine is assigned a display number (beginning at
                  0) when the X server for that display is started.
                  The display number must always be given in a display
                  name.

          screennumber
                  Some displays share a single keyboard and pointer
                  among two or more monitors.  Since each monitor has


                  its own set of windows, each screen is assigned a
                  screen number (beginning at 0) when the X server for
                  that display is started.  If the screen number is
                  not given, screen 0 will be used.

          On POSIX systems, the default display name is stored in your
          DISPLAY environment variable.  This variable is set
          automatically by the xterm terminal emulator.  However, when
          you log into another machine on a network, you will need to
          set DISPLAY by hand to point to your display.  For example,

              % setenv DISPLAY myws:0
              $ DISPLAY=myws:0; export DISPLAY
          The xon script can be used to start an X program on a remote
          machine; it automatically sets the DISPLAY variable
          correctly.

          Finally, most X programs accept a command line option of
          -display displayname to temporarily override the contents of
          DISPLAY.  This is most commonly used to pop windows on
          another person's screen or as part of a "remote shell"
          command to start an xterm pointing back to your display.
          For example,

              % xeyes -display joesws:0 -geometry 1000x1000+0+0
              % rsh big xterm -display myws:0 -ls </dev/null &

          X servers listen for connections on a variety of different
          communications channels (network byte streams, shared
          memory, etc.).  Since there can be more than one way of
          contacting a given server, The hostname part of the display
          name is used to determine the type of channel (also called a
          transport layer) to be used.  X servers generally support
          the following types of connections:

          local
                  The hostname part of the display name should be the
                  empty string.  For example:  :0, :1, and :0.1.  The
                  most efficient local transport will be chosen.

          TCP/IP
                  The hostname part of the display name should be the
                  server machine's IP address name.  Full Internet
                  names, abbreviated names, and IP addresses are all
                  allowed.  For example:  x.org:0, expo:0,
                  198.112.45.11:0, bigmachine:1, and hydra:0.1.

          DECnet
                  The hostname part of the display name should be the
                  server machine's nodename, followed by two colons
                  instead of one.  For example:  myws::0, big::1, and
                  hydra::0.1.


     ACCESS CONTROL
          An X server can use several types of access control.
          Mechanisms provided in Release 6 are:
              Host Access                   Simple host-based access control.
              MIT-MAGIC-COOKIE-1            Shared plain-text "cookies".
              XDM-AUTHORIZATION-1           Secure DES based private-keys.
              SUN-DES-1                     Based on Sun's secure rpc system.
              MIT-KERBEROS-5                Kerberos Version 5 user-to-user.

          Xdm initializes access control for the server and also
          places authorization information in a file accessible to the
          user.  Normally, the list of hosts from which connections
          are always accepted should be empty, so that only clients
          with are explicitly authorized can connect to the display.
          When you add entries to the host list (with xhost), the
          server no longer performs any authorization on connections
          from those machines.  Be careful with this.

          The file from which Xlib extracts authorization data can be
          specified with the environment variable XAUTHORITY, and
          defaults to the file .Xauthority in the home directory.  Xdm
          uses $HOME/.Xauthority and will create it or merge in
          authorization records if it already exists when a user logs
          in.

          If you use several machines and share a common home
          directory across all of the machines by means of a network
          file system, you never really have to worry about
          authorization files, the system should work correctly by
          default.  Otherwise, as the authorization files are
          machine-independent, you can simply copy the files to share
          them.  To manage authorization files, use xauth.  This
          program allows you to extract records and insert them into
          other files.  Using this, you can send authorization to
          remote machines when you login, if the remote machine does
          not share a common home directory with your local machine.
          Note that authorization information transmitted ``in the
          clear'' through a network file system or using ftp or rcp
          can be ``stolen'' by a network eavesdropper, and as such may
          enable unauthorized access.  In many environments, this
          level of security is not a concern, but if it is, you need
          to know the exact semantics of the particular authorization
          data to know if this is actually a problem.

          For more information on access control, see the Xsecurity
          manual page.

     GEOMETRY SPECIFICATIONS
          One of the advantages of using window systems instead of
          hardwired terminals is that applications don't have to be
          restricted to a particular size or location on the screen.
          Although the layout of windows on a display is controlled by


          the window manager that the user is running (described
          below), most X programs accept a command line argument of
          the form -geometry WIDTHxHEIGHT+XOFF+YOFF (where WIDTH,
          HEIGHT, XOFF, and YOFF are numbers) for specifying a
          preferred size and location for this application's main
          window.

          The WIDTH and HEIGHT parts of the geometry specification are
          usually measured in either pixels or characters, depending
          on the application.  The XOFF and YOFF parts are measured in
          pixels and are used to specify the distance of the window
          from the left or right and top and bottom edges of the
          screen, respectively.  Both types of offsets are measured
          from the indicated edge of the screen to the corresponding
          edge of the window.  The X offset may be specified in the
          following ways:

          +XOFF   The left edge of the window is to be placed XOFF
                  pixels in from the left edge of the screen (i.e.,
                  the X coordinate of the window's origin will be
                  XOFF).  XOFF may be negative, in which case the
                  window's left edge will be off the screen.

          -XOFF   The right edge of the window is to be placed XOFF
                  pixels in from the right edge of the screen.  XOFF
                  may be negative, in which case the window's right
                  edge will be off the screen.

          The Y offset has similar meanings:

          +YOFF   The top edge of the window is to be YOFF pixels
                  below the top edge of the screen (i.e., the Y
                  coordinate of the window's origin will be YOFF).
                  YOFF may be negative, in which case the window's top
                  edge will be off the screen.

          -YOFF   The bottom edge of the window is to be YOFF pixels
                  above the bottom edge of the screen.  YOFF may be
                  negative, in which case the window's bottom edge
                  will be off the screen.

          Offsets must be given as pairs; in other words, in order to
          specify either XOFF or YOFF both must be present.  Windows
          can be placed in the four corners of the screen using the
          following specifications:

          +0+0    upper left hand corner.

          -0+0    upper right hand corner.

          -0-0    lower right hand corner.


          +0-0    lower left hand corner.

          In the following examples, a terminal emulator is placed in
          roughly the center of the screen and a load average monitor,
          mailbox, and clock are placed in the upper right hand
          corner:

              xterm -fn 6x10 -geometry 80x24+30+200 &
              xclock -geometry 48x48-0+0 &
              xload -geometry 48x48-96+0 &
              xbiff -geometry 48x48-48+0 &

     WINDOW MANAGERS
          The layout of windows on the screen is controlled by special
          programs called window managers.  Although many window
          managers will honor geometry specifications as given, others
          may choose to ignore them (requiring the user to explicitly
          draw the window's region on the screen with the pointer, for
          example).

          Since window managers are regular (albeit complex) client
          programs, a variety of different user interfaces can be
          built.  The X Window System distribution comes with a window
          manager named twm which supports overlapping windows, popup
          menus, point-and-click or click-to-type input models, title
          bars, nice icons (and an icon manager for those who don't
          like separate icon windows).

          See the user-contributed software in the X Window System
          distribution for other popular window managers.

     FONT NAMES
          Collections of characters for displaying text and symbols in
          X are known as fonts.  A font typically contains images that
          share a common appearance and look nice together (for
          example, a single size, boldness, slant, and character set).
          Similarly, collections of fonts that are based on a common
          type face (the variations are usually called roman, bold,
          italic, bold italic, oblique, and bold oblique) are called
          families.

          Fonts come in various sizes.  The X server supports scalable
          fonts, meaning it is possible to create a font of arbitrary
          size from a single source for the font.  The server supports
          scaling from outline fonts and bitmap fonts.  Scaling from
          outline fonts usually produces significantly better results
          than scaling from bitmap fonts.

          An X server can obtain fonts from individual files stored in
          directories in the file system, or from one or more font
          servers, or from a mixtures of directories and font servers.
          The list of places the server looks when trying to find a


          font is controlled by its font path.  Although most
          installations will choose to have the server start up with
          all of the commonly used font directories in the font path,
          the font path can be changed at any time with the xset
          program.  However, it is important to remember that the
          directory names are on the server's machine, not on the
          application's.

          Bitmap font files are usually created by compiling a textual
          font description into binary form, using bdftopcf.  Font
          databases are created by running the mkfontdir program in
          the directory containing the source or compiled versions of
          the fonts.  Whenever fonts are added to a directory,
          mkfontdir should be rerun so that the server can find the
          new fonts.  To make the server reread the font database,
          reset the font path with the xset program.  For example, to
          add a font to a private directory, the following commands
          could be used:

              % cp newfont.pcf ~/myfonts
              % mkfontdir ~/myfonts
              % xset fp rehash

          The xfontsel and xlsfonts programs can be used to browse
          through the fonts available on a server.  Font names tend to
          be fairly long as they contain all of the information needed
          to uniquely identify individual fonts.  However, the X
          server supports wildcarding of font names, so the full
          specification

              -adobe-courier-medium-r-normal--10-100-75-75-m-60-iso8859-1

          might be abbreviated as:

              -*-courier-medium-r-normal--*-100-*-*-*-*-iso8859-1

          Because the shell also has special meanings for * and ?,
          wildcarded font names should be quoted:

              % xlsfonts -fn '-*-courier-medium-r-normal--*-100-*-*-*-*-*-*'

          The xlsfonts program can be used to list all of the fonts
          that match a given pattern.  With no arguments, it lists all
          available fonts.  This will usually list the same font at
          many different sizes.  To see just the base scalable font
          names, try using one of the following patterns:

              -*-*-*-*-*-*-0-0-0-0-*-0-*-*
              -*-*-*-*-*-*-0-0-75-75-*-0-*-*
              -*-*-*-*-*-*-0-0-100-100-*-0-*-*

          To convert one of the resulting names into a font at a


          specific size, replace one of the first two zeros with a
          nonzero value.  The field containing the first zero is for
          the pixel size; replace it with a specific height in pixels
          to name a font at that size.  Alternatively, the field
          containing the second zero is for the point size; replace it
          with a specific size in decipoints (there are 722.7
          decipoints to the inch) to name a font at that size.  The
          last zero is an average width field, measured in tenths of
          pixels; some servers will anamorphically scale if this value
          is specified.

     FONT SERVER NAMES
          One of the following forms can be used to name a font server
          that accepts TCP connections:

              tcp/hostname:port
              tcp/hostname:port/cataloguelist

          The hostname specifies the name (or decimal numeric address)
          of the machine on which the font server is running.  The
          port is the decimal TCP port on which the font server is
          listening for connections.  The cataloguelist specifies a
          list of catalogue names, with '+' as a separator.

          Examples: tcp/x.org:7100, tcp/198.112.45.11:7100/all.

          One of the following forms can be used to name a font server
          that accepts DECnet connections:

              decnet/nodename::font$objname
              decnet/nodename::font$objname/cataloguelist

          The nodename specifies the name (or decimal numeric address)
          of the machine on which the font server is running.  The
          objname is a normal, case-insensitive DECnet object name.
          The cataloguelist specifies a list of catalogue names, with
          '+' as a separator.

          Examples: DECnet/SRVNOD::FONT$DEFAULT,
          decnet/44.70::font$special/symbols.

     COLOR NAMES
          Most applications provide ways of tailoring (usually through
          resources or command line arguments) the colors of various
          elements in the text and graphics they display.  A color can
          be specified either by an abstract color name, or by a
          numerical color specification.  The numerical specification
          can identify a color in either device-dependent (RGB) or
          device-independent terms.  Color strings are case-
          insensitive.

          X supports the use of abstract color names, for example,


          "red", "blue".  A value for this abstract name is obtained
          by searching one or more color name databases.  Xlib first
          searches zero or more client-side databases; the number,
          location, and content of these databases is implementation
          dependent.  If the name is not found, the color is looked up
          in the X server's database.  The text form of this database
          is commonly stored in the file <XRoot>/lib/X11/rgb.txt,
          where <XRoot> is replaced by the root of the X11 install
          tree.

          A numerical color specification consists of a color space
          name and a set of values in the following syntax:

              <color_space_name>:<value>/.../<value>

          An RGB Device specification is identified by the prefix
          "rgb:" and has the following syntax:

              rgb:<red>/<green>/<blue>

                  <red>, <green>, <blue> := h | hh | hhh | hhhh
                  h := single hexadecimal digits
          Note that h indicates the value scaled in 4 bits, hh the
          value scaled in 8 bits, hhh the value scaled in 12 bits, and
          hhhh the value scaled in 16 bits, respectively.  These
          values are passed directly to the X server, and are assumed
          to be gamma corrected.

          The eight primary colors can be represented as:

              black                rgb:0/0/0
              red                  rgb:ffff/0/0
              green                rgb:0/ffff/0
              blue                 rgb:0/0/ffff
              yellow               rgb:ffff/ffff/0
              magenta              rgb:ffff/0/ffff
              cyan                 rgb:0/ffff/ffff
              white                rgb:ffff/ffff/ffff

          For backward compatibility, an older syntax for RGB Device
          is supported, but its continued use is not encouraged.  The
          syntax is an initial sharp sign character followed by a
          numeric specification, in one of the following formats:

              #RGB                      (4 bits each)
              #RRGGBB                   (8 bits each)
              #RRRGGGBBB                (12 bits each)
              #RRRRGGGGBBBB             (16 bits each)

          The R, G, and B represent single hexadecimal digits.  When
          fewer than 16 bits each are specified, they represent the
          most-significant bits of the value (unlike the "rgb:"


          syntax, in which values are scaled).  For example, #3a7 is
          the same as #3000a0007000.

          An RGB intensity specification is identified by the prefix
          "rgbi:" and has the following syntax:

              rgbi:<red>/<green>/<blue>

          The red, green, and blue are floating point values between
          0.0 and 1.0, inclusive.  They represent linear intensity
          values, with 1.0 indicating full intensity, 0.5 half
          intensity, and so on.  These values will be gamma corrected
          by Xlib before being sent to the X server.  The input format
          for these values is an optional sign, a string of numbers
          possibly containing a decimal point, and an optional
          exponent field containing an E or e followed by a possibly
          signed integer string.

          The standard device-independent string specifications have
          the following syntax:

              CIEXYZ:<X>/<Y>/<Z>             (none, 1, none)
              CIEuvY:<u>/<v>/<Y>             (~.6, ~.6, 1)
              CIExyY:<x>/<y>/<Y>             (~.75, ~.85, 1)
              CIELab:<L>/<a>/<b>             (100, none, none)
              CIELuv:<L>/<u>/<v>             (100, none, none)
              TekHVC:<H>/<V>/<C>             (360, 100, 100)

          All of the values (C, H, V, X, Y, Z, a, b, u, v, y, x) are
          floating point values.  Some of the values are constrained
          to be between zero and some upper bound; the upper bounds
          are given in parentheses above.  The syntax for these values
          is an optional '+' or '-' sign, a string of digits possibly
          containing a decimal point, and an optional exponent field
          consisting of an 'E' or 'e' followed by an optional '+' or
          '-' followed by a string of digits.

          For more information on device independent color, see the
          Xlib reference manual.

     KEYBOARDS
          The X keyboard model is broken into two layers:  server-
          specific codes (called keycodes) which represent the
          physical keys, and server-independent symbols (called
          keysyms) which represent the letters or words that appear on
          the keys. Two tables are kept in the server for converting
          keycodes to keysyms:

          modifier list
                  Some keys (such as Shift, Control, and Caps Lock)
                  are known as modifier and are used to select
                  different symbols that are attached to a single key


                  (such as Shift-a generates a capital A, and
                  Control-l generates a control character ^L).  The
                  server keeps a list of keycodes corresponding to the
                  various modifier keys.  Whenever a key is pressed or
                  released, the server generates an event that
                  contains the keycode of the indicated key as well as
                  a mask that specifies which of the modifier keys are
                  currently pressed.  Most servers set up this list to
                  initially contain the various shift, control, and
                  shift lock keys on the keyboard.

          keymap table
                  Applications translate event keycodes and modifier
                  masks into keysyms using a keysym table which
                  contains one row for each keycode and one column for
                  various modifier states.  This table is initialized
                  by the server to correspond to normal typewriter
                  conventions.  The exact semantics of how the table
                  is interpreted to produce keysyms depends on the
                  particular program, libraries, and language input
                  method used, but the following conventions for the
                  first four keysyms in each row are generally adhered
                  to:

          The first four elements of the list are split into two
          groups of keysyms.  Group 1 contains the first and second
          keysyms; Group 2 contains the third and fourth keysyms.
          Within each group, if the first element is alphabetic and
          the the second element is the special keysym NoSymbol, then
          the group is treated as equivalent to a group in which the
          first element is the lowercase letter and the second element
          is the uppercase letter.

          Switching between groups is controlled by the keysym named
          MODE SWITCH, by attaching that keysym to some key and
          attaching that key to any one of the modifiers Mod1 through
          Mod5.  This modifier is called the ``group modifier.''
          Group 1 is used when the group modifier is off, and Group 2
          is used when the group modifier is on.

          Within a group, the modifier state determines which keysym
          to use.  The first keysym is used when the Shift and Lock
          modifiers are off.  The second keysym is used when the Shift
          modifier is on, when the Lock modifier is on and the second
          keysym is uppercase alphabetic, or when the Lock modifier is
          on and is interpreted as ShiftLock.  Otherwise, when the
          Lock modifier is on and is interpreted as CapsLock, the
          state of the Shift modifier is applied first to select a
          keysym; but if that keysym is lowercase alphabetic, then the
          corresponding uppercase keysym is used instead.

     OPTIONS


          Most X programs attempt to use the same names for command
          line options and arguments.  All applications written with
          the X Toolkit Intrinsics automatically accept the following
          options:

          -display display
                  This option specifies the name of the X server to
                  use.

          -geometry geometry
                  This option specifies the initial size and location
                  of the window.

          -bg color, -background color
                  Either option specifies the color to use for the
                  window background.

          -bd color, -bordercolor color
                  Either option specifies the color to use for the
                  window border.

          -bw number, -borderwidth number
                  Either option specifies the width in pixels of the
                  window border.

          -fg color, -foreground color
                  Either option specifies the color to use for text or
                  graphics.

          -fn font, -font font
                  Either option specifies the font to use for
                  displaying text.

          -iconic
                  This option indicates that the user would prefer
                  that the application's windows initially not be
                  visible as if the windows had be immediately
                  iconified by the user.  Window managers may choose
                  not to honor the application's request.

          -name
                  This option specifies the name under which resources
                  for the application should be found.  This option is
                  useful in shell aliases to distinguish between
                  invocations of an application, without resorting to
                  creating links to alter the executable file name.

          -rv, -reverse
                  Either option indicates that the program should
                  simulate reverse video if possible, often by
                  swapping the foreground and background colors.  Not
                  all programs honor this or implement it correctly.


                  It is usually only used on monochrome displays.

          +rv
                  This option indicates that the program should not
                  simulate reverse video. This is used to override any
                  defaults since reverse video doesn't always work
                  properly.

          -selectionTimeout
                  This option specifies the timeout in milliseconds
                  within which two communicating applications must
                  respond to one another for a selection request.

          -synchronous
                  This option indicates that requests to the X server
                  should be sent synchronously, instead of
                  asynchronously.  Since Xlib normally buffers
                  requests to the server, errors do not necessarily
                  get reported immediately after they occur.  This
                  option turns off the buffering so that the
                  application can be debugged.  It should never be
                  used with a working program.

          -title string
                  This option specifies the title to be used for this
                  window.  This information is sometimes used by a
                  window manager to provide some sort of header
                  identifying the window.

          -xnllanguage language[_territory][.codeset]
                  This option specifies the language, territory, and
                  codeset for use in resolving resource and other
                  filenames.

          -xrm resourcestring
                  This option specifies a resource name and value to
                  override any defaults.  It is also very useful for
                  setting resources that don't have explicit command
                  line arguments.

     RESOURCES
          To make the tailoring of applications to personal
          preferences easier, X provides a mechanism for storing
          default values for program resources (e.g. background color,
          window title, etc.)  Resources are specified as strings that
          are read in from various places when an application is run.
          Program components are named in a hierarchical fashion, with
          each node in the hierarchy identified by a class and an
          instance name.  At the top level is the class and instance
          name of the application itself.  By convention, the class
          name of the application is the same as the program name, but
          with  the first letter capitalized (e.g. Bitmap or Emacs)


          although some programs that begin with the letter ``x'' also
          capitalize the second letter for historical reasons.

          The precise syntax for resources is:

          ResourceLine      = Comment | IncludeFile | ResourceSpec | <empty line>
          Comment           = "!" {<any character except null or newline>}
          IncludeFile       = "#" WhiteSpace "include" WhiteSpace FileName WhiteSpace
          FileName          = <valid filename for operating system>
          ResourceSpec      = WhiteSpace ResourceName WhiteSpace ":" WhiteSpace Value
          ResourceName      = [Binding] {Component Binding} ComponentName
          Binding           = "." | "*"
          WhiteSpace        = {<space> | <horizontal tab>}
          Component         = "?" | ComponentName
          ComponentName     = NameChar {NameChar}
          NameChar          = "a"-"z" | "A"-"Z" | "0"-"9" | "_" | "-"
          Value             = {<any character except null or unescaped newline>}

          Elements separated by vertical bar (|) are alternatives.
          Curly braces ({...}) indicate zero or more repetitions of
          the enclosed elements.  Square brackets ([...]) indicate
          that the enclosed element is optional.  Quotes ("...") are
          used around literal characters.

          IncludeFile lines are interpreted by replacing the line with
          the contents of the specified file.  The word "include" must
          be in lowercase.  The filename is interpreted relative to
          the directory of the file in which the line occurs (for
          example, if the filename contains no directory or contains a
          relative directory specification).

          If a ResourceName contains a contiguous sequence of two or
          more Binding characters, the sequence will be replaced with
          single "." character if the sequence contains only "."
          characters, otherwise the sequence will be replaced with a
          single "*" character.

          A resource database never contains more than one entry for a
          given ResourceName.  If a resource file contains multiple
          lines with the same ResourceName, the last line in the file
          is used.

          Any whitespace character before or after the name or colon
          in a ResourceSpec are ignored.  To allow a Value to begin
          with whitespace, the two-character sequence ``\space''
          (backslash followed by space) is recognized and replaced by
          a space character, and the two-character sequence ``\tab''
          (backslash followed by horizontal tab) is recognized and
          replaced by a horizontal tab character.  To allow a Value to
          contain embedded newline characters, the two-character
          sequence ``\n'' is recognized and replaced by a newline
          character.  To allow a Value to be broken across multiple


          lines in a text file, the two-character sequence
          ``\newline'' (backslash followed by newline) is recognized
          and removed from the value.  To allow a Value to contain
          arbitrary character codes, the four-character sequence
          ``\nnn'', where each n is a digit character in the range of
          ``0''-``7'', is recognized and replaced with a single byte
          that contains the octal value specified by the sequence.
          Finally, the two-character sequence ``\\'' is recognized and
          replaced with a single backslash.

          When an application looks for the value of a resource, it
          specifies a complete path in the hierarchy, with both class
          and instance names.  However, resource values are usually
          given with only partially specified names and classes, using
          pattern matching constructs.  An asterisk (*) is a loose
          binding and is used to represent any number of intervening
          components, including none.  A period (.) is a tight binding
          and is used to separate immediately adjacent components.  A
          question mark (?) is used to match any single component name
          or class.  A database entry cannot end in a loose binding;
          the final component (which cannot be "?") must be specified.
          The lookup algorithm searches the resource database for the
          entry that most closely matches (is most specific for) the
          full name and class being queried.  When more than one
          database entry matches the full name and class, precedence
          rules are used to select just one.

          The full name and class are scanned from left to right (from
          highest level in the hierarchy to lowest), one component at
          a time.  At each level, the corresponding component and/or
          binding of each matching entry is determined, and these
          matching components and bindings are compared according to
          precedence rules.  Each of the rules is applied at each
          level, before moving to the next level, until a rule selects
          a single entry over all others.  The rules (in order of
          precedence) are:

          1.   An entry that contains a matching component (whether
               name, class, or "?")  takes precedence over entries
               that elide the level (that is, entries that match the
               level in a loose binding).

          2.   An entry with a matching name takes precedence over
               both entries with a matching class and entries that
               match using "?".  An entry with a matching class takes
               precedence over entries that match using "?".

          3.   An entry preceded by a tight binding takes precedence
               over entries preceded by a loose binding.

          Programs based on the X Tookit Intrinsics obtain resources
          from the following sources (other programs usually support


          some subset of these sources):

          RESOURCE_MANAGER root window property
                  Any global resources that should be available to
                  clients on all machines should be stored in the
                  RESOURCE_MANAGER property on the root window of the
                  first screen using the xrdb program.  This is
                  frequently taken care of when the user starts up X
                  through the display manager or xinit.

          SCREEN_RESOURCES root window property
                  Any resources specific to a given screen (e.g.
                  colors) that should be available to clients on all
                  machines should be stored in the SCREEN_RESOURCES
                  property on the root window of that screen.  The
                  xrdb program will sort resources automatically and
                  place them in RESOURCE_MANAGER or SCREEN_RESOURCES,
                  as appropriate.

          application-specific files
                  Directories named by the environment variable
                  XUSERFILESEARCHPATH or the environment variable
                  XAPPLRESDIR (which names a single directory and
                  should end with a '/' on POSIX systems), plus
                  directories in a standard place (usually under
                  <XRoot>/lib/X11/, but this can be overridden with
                  the XFILESEARCHPATH environment variable) are
                  searched for for application-specific resources.
                  For example, application default resources are
                  usually kept in <XRoot>/lib/X11/app-defaults/.  See
                  the X Toolkit Intrinsics - C Language Interface
                  manual for details.

          XENVIRONMENT
                  Any user- and machine-specific resources may be
                  specified by setting the XENVIRONMENT environment
                  variable to the name of a resource file to be loaded
                  by all applications.  If this variable is not
                  defined, a file named $HOME/.Xdefaults-hostname is
                  looked for instead, where hostname is the name of
                  the host where the application is executing.

          -xrm resourcestring
                  Resources can also be specified from the command
                  line.  The resourcestring is a single resource name
                  and value as shown above.  Note that if the string
                  contains characters interpreted by the shell (e.g.,
                  asterisk), they must be quoted.  Any number of -xrm
                  arguments may be given on the command line.

          Program resources are organized into groups called classes,
          so that collections of individual resources (each of which


          are called instances) can be set all at once.  By
          convention, the instance name of a resource begins with a
          lowercase letter and class name with an upper case letter.
          Multiple word resources are concatenated with the first
          letter of the succeeding words capitalized.  Applications
          written with the X Toolkit Intrinsics will have at least the
          following resources:

          background (class Background)
                  This resource specifies the color to use for the
                  window background.

          borderWidth (class BorderWidth)
                  This resource specifies the width in pixels of the
                  window border.

          borderColor (class BorderColor)
                  This resource specifies the color to use for the
                  window border.

          Most applications using the X Toolkit Intrinsics also have
          the resource foreground (class Foreground), specifying the
          color to use for text and graphics within the window.

          By combining class and instance specifications, application
          preferences can be set quickly and easily.  Users of color
          displays will frequently want to set Background and
          Foreground classes to particular defaults.  Specific color
          instances such as text cursors can then be overridden
          without having to define all of the related resources.  For
          example,

              bitmap*Dashed:  off
              XTerm*cursorColor:  gold
              XTerm*multiScroll:  on
              XTerm*jumpScroll:  on
              XTerm*reverseWrap:  on
              XTerm*curses:  on
              XTerm*Font:  6x10
              XTerm*scrollBar: on
              XTerm*scrollbar*thickness: 5
              XTerm*multiClickTime: 500
              XTerm*charClass:  33:48,37:48,45-47:48,64:48
              XTerm*cutNewline: off
              XTerm*cutToBeginningOfLine: off
              XTerm*titeInhibit:  on
              XTerm*ttyModes:  intr ^c erase ^? kill ^u
              XLoad*Background: gold
              XLoad*Foreground: red
              XLoad*highlight: black
              XLoad*borderWidth: 0
              emacs*Geometry:  80x65-0-0


              emacs*Background:  rgb:5b/76/86
              emacs*Foreground:  white
              emacs*Cursor:  white
              emacs*BorderColor:  white
              emacs*Font:  6x10
              xmag*geometry: -0-0
              xmag*borderColor:  white

          If these resources were stored in a file called .Xresources
          in your home directory, they could be added to any existing
          resources in the server with the following command:

              % xrdb -merge $HOME/.Xresources

          This is frequently how user-friendly startup scripts merge
          user-specific defaults into any site-wide defaults.  All
          sites are encouraged to set up convenient ways of
          automatically loading resources. See the Xlib manual section
          Resource Manager Functions for more information.

     EXAMPLES
          The following is a collection of sample command lines for
          some of the more frequently used commands.  For more
          information on a particular command, please refer to that
          command's manual page.

              %  xrdb $HOME/.Xresources
              %  xmodmap -e "keysym BackSpace = Delete"
              %  mkfontdir /usr/local/lib/X11/otherfonts
              %  xset fp+ /usr/local/lib/X11/otherfonts
              %  xmodmap $HOME/.keymap.km
              %  xsetroot -solid 'rgbi:.8/.8/.8'
              %  xset b 100 400 c 50 s 1800 r on
              %  xset q
              %  twm
              %  xmag
              %  xclock -geometry 48x48-0+0 -bg blue -fg white
              %  xeyes -geometry 48x48-48+0
              %  xbiff -update 20
              %  xlsfonts '*helvetica*'
              %  xwininfo -root
              %  xdpyinfo -display joesworkstation:0
              %  xhost -joesworkstation
              %  xrefresh
              %  xwd | xwud
              %  bitmap companylogo.bm 32x32
              %  xcalc -bg blue -fg magenta
              %  xterm -geometry 80x66-0-0 -name myxterm $*
              %  xon filesysmachine xload

     DIAGNOSTICS
          A wide variety of error messages are generated from various


          programs.  The default error handler in Xlib (also used by
          many toolkits) uses standard resources to construct
          diagnostic messages when errors occur.  The defaults for
          these messages are usually stored in
          <XRoot>/lib/X11/XErrorDB.  If this file is not present,
          error messages will be rather terse and cryptic.

          When the X Toolkit Intrinsics encounter errors converting
          resource strings to the appropriate internal format, no
          error messages are usually printed.  This is convenient when
          it is desirable to have one set of resources across a
          variety of displays (e.g. color vs. monochrome, lots of
          fonts vs. very few, etc.), although it can pose problems for
          trying to determine why an application might be failing.
          This behavior can be overridden by the setting the
          StringConversionsWarning resource.

          To force the X Toolkit Intrinsics to always print string
          conversion error messages, the following resource should be
          placed in the file that gets loaded onto the
          RESOURCE_MANAGER property using the xrdb program (frequently
          called .Xresources or .Xres in the user's home directory):

              *StringConversionWarnings: on

          To have conversion messages printed for just a particular
          application, the appropriate instance name can be placed
          before the asterisk:

              xterm*StringConversionWarnings: on

     SEE ALSO
          XProjectTeam(1), XStandards(1), Xsecurity(1),

          appres(1), bdftopcf(1), bitmap(1), editres(1), fsinfo(1),
          fslsfonts(1), fstobdf(1), iceauth(1), imake(1), lbxproxy(1),
          makedepend(1), mkfontdir(1), oclock(1), proxymngr(1),
          rgb(1), resize(1), rstart(1), smproxy(1), twm(1),
          x11perf(1), x11perfcomp(1), xauth(1), xclipboard(1),
          xclock(1), xcmsdb(1), xconsole(1), xdm(1), xdpyinfo(1),
          xfd(1), xfindproxy(1), xfs(1), xfwp(1), xhost(1),
          xieperf(1), xinit(1), xkbbell(1), xkbcomp(1), xbkevd(1),
          xkbprint(1), xkbvleds(1), xkbwatch(1), xkill(1), xlogo(1),
          xlsatoms(1), xlsclients(1), xlsfonts(1), xmag(1), xmh(1),
          xmodmap(1), xon(1), xprop(1), xrdb(1), xrefresh(1), xrx(1),
          xset(1), xsetroot(1), xsm(1), xstdcmap(1), xterm(1), xwd(1),
          xwininfo(1), xwud(1).  Xserver(1), Xdec(1), XmacII(1),
          Xsun(1), Xnest(1), Xvfb(1), XF86_Acc(1), XF86_Mono(1),
          XF86_SVGA(1), XF86_VGA16(1), XFree86(1), kbd_mode(1), Xlib -
          C Language X Interface, and X Toolkit Intrinsics - C
          Language Interface


     TRADEMARKS
          X Window System is a trademark of The Open Group.

     AUTHORS
          A cast of thousands, literally.  The Release 6.4
          distribution is brought to you by The Open Group X Project
          Team.  The names of all people who made it a reality will be
          found in the individual documents and source files.  The The
          X Project Team staff members responsible for this release
          are: Arthur Barstow, Kaleb Keithley, Sekhar Makkapati, M. S.
          Ramesh, Jingping Ge, Ken Flowers, and Dave Knorr.

          The X Window System standard was originally developed at the
          Laboratory for Computer Science at the Massachusetts
          Institute of Technology, and all rights thereto were
          assigned to the X Consortium on January 1, 1994.  X
          Consortium, Inc. closed its doors on December 31, 1996.  All
          rights to the X Window System have been assigned to The Open
          Group.


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