TCP(7P) TCP(7P) NAME tcp - Internet Transmission Control Protocol SYNOPSIS #include <sys/socket.h> #include <netinet/in.h> s = socket(AF_INET, SOCK_STREAM, 0); s = socket(AF_INET6, SOCK_STREAM, 0); DESCRIPTION The TCP protocol provides reliable, flow-controlled, two-way transmission of data. It is a byte-stream protocol used to support the SOCK_STREAM abstraction. TCP uses the standard Internet address formats and, in addition, provides a per-host collection of "port addresses". Thus, each address is composed of an IPv4 or IPv6 address specifying the host, with a specific TCP port on the host identifying the peer entity. Sockets utilizing the tcp protocol are either "active" or "passive". Active sockets initiate connections to passive sockets. By default TCP sockets are created active; to create a passive socket the listen(2) system call must be used after binding the socket with the bind(2) system call. Only passive sockets may use the accept(2) call to accept incoming connections. Only active sockets may use the connect(2) call to initiate connections. Passive sockets may "underspecify" their location to match incoming connection requests from multiple networks. This technique, termed "wildcard addressing", allows a single server to provide service to clients on multiple networks. To create a socket which listens on all networks, the socket must be bound to the address INADDR_ANY for IPv4 or the address in6addr_any for IPv6. The TCP port may still be specified at this time; if the port is left unspecified by setting it to 0, the system will assign one. Once a connection has been established the socket's address is fixed by the peer entity's location. The address assigned the socket is the address associated with the network interface through which packets are being transmitted and received. Normally this address corresponds to the peer entity's network. TCP supports two socket options which can be tested with getsockopt(2), and manipulated with setsockopt(2). These options are defined in <netinet/tcp.h>. TCP_NODELAY Under most circumstances, TCP sends data when it is presented; when outstanding data has not yet been acknowledged, it gathers small amounts of output to be sent in a single packet once an acknowledgement is received. For a small number of clients, such as window systems that send a stream of mouse events which receive no replies, this packetization may cause significant delays. Therefore, TCP provides a boolean option, TCP_NODELAY, to defeat this algorithm. TCP_FASTACK For certain applications, TCP's default behavior of delaying acknowledgements may produce poor performance. Therefore, it is possible to turn delayed acknowledgements off using the TCP_FASTACK option. Use of this option is not generally recommended, as it will cause more traffic than is normally desirable. N.B. Starting with IRIX 6.5, both TCP_NODELAY and TCP_FASTACK are inherited across an accept(2) system call. In previous IRIX releases this was not the case. Options at the IPv4 (for AF_INET sockets) or IPv6 (for AF_INET6 sockets) network level may be used with TCP; see ip(7P) and ip6(7P). Incoming connection requests that are source-routed are noted, and the reverse source route is used in responding. The source route may be disabled, for IPv4 sockets, by specifying a zero-length buffer with the IP_OPTIONS option to setsockopt (see ip(7P)). For IPv6 sockets, IPV6_PKTOPTIONS is used (see ip6(7P)). DIAGNOSTICS A socket operation may fail with one of the following errors returned: [EISCONN] when trying to establish a connection on a socket which already has one; [ENOBUFS] when the system runs out of memory for an internal data structure; [ETIMEDOUT] when a connection was dropped due to excessive retransmissions; [ECONNRESET] when the remote peer forces the connection to be closed; [ECONNREFUSED] when the remote peer actively refuses connection establishment (usually because no process is listening to the port); [EADDRINUSE] when an attempt is made to create a socket with a port which has already been allocated; [EADDRNOTAVAIL] when an attempt is made to create a socket with a network address for which no network interface exists. SEE ALSO getsockopt(2), socket(2), intro(3), inet(7F), inet6(7F), ip(7P), ip6(7P) IRIX Network Programming Guide Page 2