alGetFilled(3dm) alGetFilled(3dm) NAME alGetFilled - return the number of filled sample frames in an audio port SYNOPSIS #include <dmedia/audio.h> int alGetFilled(ALport port) PARAMETER port expects the audio port you want to query. This structure is the returned value of an alOpenPort(3dm) call. DESCRIPTION alGetFilled returns the number of sample frames of audio now in the audio port. How you interpret this number depends on whether port is an input port or an output port. For an input port, the return value is the greatest number of sample frames that can be read from the port without blocking (waiting for more samples to come into the port). For an output port, the return value is the number of sample frames yet to be played. Because the port may continue to empty or fill, the number returned by alGetFilled is an instantaneous measurement of the number of filled locations. For input ports this number will increase over time as new samples arrive. For output ports this number will decrease as samples are played. In order to insure the best possible performance, alGetFilled performs no verification of port. You should make certain that port is a valid ALport structure before passing it as a parameter to alGetFilled. DIAGNOSTICS Upon successful completion, alGetFilled will return a non-negative number. SEE ALSO alOpenPort(3dm), alGetFillable(3dm), alGetFillPoint(3dm) Page 1